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HydraV3/HydraEngine/source/ecs/systems/HydraPhysicsSystem.cpp
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2026-08-24 20:59:24 +01:00
#include "HydraPhysicsSystem.h"
#include "../../engine/HydraEngine.h"
#include "../../scheduler/HydraTaskScheduler.h"
#include "../../task/physics/HydraInitialisePhysicsWorldTask.hpp"
#include "../../task/physics/HydraDestroyPhysicsWorldTask.hpp"
#include "../../task/physics/HydraCreatePhysicsObjectTask.hpp"
#include "../../task/physics/HydraSetPhysicsTransform.hpp"
#include "../../task/physics/HydraGetPhysicsUpdatesTask.hpp"
#include "../../task/physics/HydraStepPhysicsTask.h"
#include "../../ecs/HydraECS.h"
#include "../../ecs/components/HydraPhysicsComponent.h"
#include "../../ecs/components/HydraPositionComponent.h"
void HydraPhysicsSystem::Initialise()
{
HydraTaskScheduler *task_scheduler = GetEngine()->TaskScheduler();
HydraID task_id = task_scheduler->CreateTask<HydraInitialisePhysicsWorldTask>(HydraThreadAffinity::Physics);
HydraInitialisePhysicsWorldTask *task = static_cast<HydraInitialisePhysicsWorldTask *>(task_scheduler->GetTask(task_id));
task->Initialise(&m_world_id);
task_scheduler->WaitForTask(task_id);
}
void HydraPhysicsSystem::Shutdown()
{
//TODO destroy all objects here then
HydraTaskScheduler *task_scheduler = GetEngine()->TaskScheduler();
HydraID task_id = task_scheduler->CreateTask<HydraDestroyPhysicsWorldTask>(HydraThreadAffinity::Physics);
HydraDestroyPhysicsWorldTask *task = static_cast<HydraDestroyPhysicsWorldTask *>(task_scheduler->GetTask(task_id));
task->Initialise(m_world_id);
task_scheduler->WaitForTask(task_id);
}
void HydraPhysicsSystem::SetTransform(HydraID entity_id)
{
HydraPhysicsComponent &phys_comp = GetEngine()->ECS()->GetComponent<HydraPhysicsComponent>(entity_id);
if(!phys_comp.needs_update)
{
m_bodies_to_set.push(entity_id);
phys_comp.needs_update = true;
}
}
void HydraPhysicsSystem::InitialiseComponent(HydraID entity_id)
{
b3BodyId body_id = {};
HydraPhysicsComponent& phys_comp = GetEngine()->ECS()->GetComponent<HydraPhysicsComponent>(entity_id);
HydraPositionComponent& pos_comp = GetEngine()->ECS()->GetComponent<HydraPositionComponent>(entity_id);
HydraTaskScheduler *task_scheduler = GetEngine()->TaskScheduler();
HydraID task_id = task_scheduler->CreateTask<HydraCreatePhysicsObjectTask>(HydraThreadAffinity::Physics);
HydraCreatePhysicsObjectTask *task = static_cast<HydraCreatePhysicsObjectTask *>(task_scheduler->GetTask(task_id));
task->Initialise(m_world_id, phys_comp, &body_id, entity_id);
task_scheduler->WaitForTask(task_id);
phys_comp.body_id = body_id;
task_id = task_scheduler->CreateTask<HydraSetPhysicsTransform>(HydraThreadAffinity::Physics);
HydraSetPhysicsTransform *set_task = static_cast<HydraSetPhysicsTransform *>(task_scheduler->GetTask(task_id));
set_task->Initialise(body_id, pos_comp.position, glm::quat(pos_comp.orientation));
task_scheduler->WaitForTask(task_id);
phys_comp.initialised = true;
}
void HydraPhysicsSystem::DestroyComponent(HydraID entity_id)
{
}
void HydraPhysicsSystem::UpdateSystem(float delta_t_seconds)
{
HydraTaskScheduler *task_scheduler = GetEngine()->TaskScheduler();
while(m_bodies_to_set.size() >0)
{
HydraID entity_id = m_bodies_to_set.front();
m_bodies_to_set.pop();
HydraPhysicsComponent& phys_comp = GetEngine()->ECS()->GetComponent<HydraPhysicsComponent>(entity_id);
HydraPositionComponent& pos_comp = GetEngine()->ECS()->GetComponent<HydraPositionComponent>(entity_id);
HydraID task_id = task_scheduler->CreateTask<HydraSetPhysicsTransform>(HydraThreadAffinity::Physics);
HydraSetPhysicsTransform *set_task = static_cast<HydraSetPhysicsTransform *>(task_scheduler->GetTask(task_id));
set_task->Initialise(phys_comp.body_id, pos_comp.position, glm::quat(pos_comp.orientation));
task_scheduler->WaitForTask(task_id);
}
}
void HydraPhysicsSystem::StepPhysics(float delta_t)
{
HydraID physics_step_task_id = GetEngine()->TaskScheduler()->CreateTask<HydraStepPhysicsTask>(HydraThreadAffinity::Physics);
HydraStepPhysicsTask* physics_task = static_cast<HydraStepPhysicsTask*>(GetEngine()->TaskScheduler()->GetTask(physics_step_task_id));
physics_task->Initialise(m_world_id, delta_t);
GetEngine()->TaskScheduler()->WaitForTask(physics_step_task_id);
}