PBR Factored
This commit is contained in:
@@ -4,12 +4,20 @@ bool HydraGame::Initialise()
|
||||
{
|
||||
// m_angle = 0.01f;
|
||||
|
||||
// m_sun_light_id = GetEngine()->ActorManager()->CreateActor<HydraPointLightActor>();
|
||||
// GetEngine()->ActorManager()->InitialiseActor(m_sun_light_id);
|
||||
// GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.5f, 0.0f, 0.0f);
|
||||
// GetEngine()->ActorManager()->SetPosition(m_sun_light_id, glm::dvec3(0.0f, 4.0f, 10.0f));
|
||||
|
||||
m_sun_light_id = GetEngine()->ActorManager()->CreateActor<HydraPointLightActor>();
|
||||
GetEngine()->ActorManager()->InitialiseActor(m_sun_light_id);
|
||||
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.5f, 0.0f, 0.0f);
|
||||
GetEngine()->ActorManager()->SetPosition(m_sun_light_id, glm::dvec3(0.0f, 4.0f, 10.0f));
|
||||
|
||||
|
||||
m_other_light_id = GetEngine()->ActorManager()->CreateActor<HydraPointLightActor>();
|
||||
GetEngine()->ActorManager()->InitialiseActor(m_other_light_id);
|
||||
GetEngine()->ActorManager()->SetOrientation(m_other_light_id, -0.5f, 0.0f, 0.0f);
|
||||
GetEngine()->ActorManager()->SetPosition(m_other_light_id, glm::dvec3(5.0f, 4.0f, 5.0f));
|
||||
// m_other_light_id = GetEngine()->ActorManager()->CreateActor<HydraDirectionalLightActor>();
|
||||
// GetEngine()->ActorManager()->InitialiseActor(m_other_light_id);
|
||||
// GetEngine()->ActorManager()->SetOrientation(m_other_light_id, 0.4f, 0.5f, 0.0f);
|
||||
|
||||
Reference in New Issue
Block a user