Light tweeks

This commit is contained in:
Confideo-IOM
2026-08-17 14:12:11 +01:00
parent 98ff54c106
commit 139fb149b2
55 changed files with 593 additions and 265 deletions
@@ -25,7 +25,7 @@ public:
HydraRenderSettings render_settings = engine->RenderSettings();
*m_texture_id = tex_buffer_manager->CreateTextureArray("shadow_FB",
SHADOW_MAP_SIZE, SHADOW_MAP_SIZE,
DIRECTIONAL_SHADOW_MAP_SIZE, DIRECTIONAL_SHADOW_MAP_SIZE,
GL_RGBA8,
GL_NEAREST,
GL_NEAREST,
@@ -34,7 +34,7 @@ public:
HydraTextureBuffer texture = tex_buffer_manager->GetTexture(*m_texture_id);
*m_depth_texture_id = tex_buffer_manager->CreateTextureArray("shadow_depth_buffer",
SHADOW_MAP_SIZE, SHADOW_MAP_SIZE,
DIRECTIONAL_SHADOW_MAP_SIZE, DIRECTIONAL_SHADOW_MAP_SIZE,
GL_DEPTH_COMPONENT32F,
GL_NEAREST,
GL_NEAREST,
@@ -27,7 +27,7 @@ public:
HydraTextureBuffer texture = tex_buffer_manager->GetTexture(*m_texture_id);
*m_depth_texture_id = tex_buffer_manager->CreateCubemapTexture("shadow_depth_buffer",
SHADOW_MAP_SIZE, SHADOW_MAP_SIZE,
POINT_SHADOW_MAP_SIZE, POINT_SHADOW_MAP_SIZE,
GL_DEPTH_COMPONENT32F,
GL_NEAREST,
GL_NEAREST);
@@ -35,7 +35,7 @@ public:
// HydraTextureBuffer texture = tex_buffer_manager->GetTexture(*m_texture_id);
*m_depth_texture_id = tex_buffer_manager->CreateTexture("shadow_depth_buffer",
SHADOW_MAP_SIZE, SHADOW_MAP_SIZE,
SPOT_SHADOW_MAP_SIZE, SPOT_SHADOW_MAP_SIZE,
GL_DEPTH_COMPONENT32F,
GL_NEAREST,
GL_NEAREST,