Light tweeks
This commit is contained in:
@@ -27,7 +27,7 @@ public:
|
||||
HydraTextureBuffer texture = tex_buffer_manager->GetTexture(*m_texture_id);
|
||||
|
||||
*m_depth_texture_id = tex_buffer_manager->CreateCubemapTexture("shadow_depth_buffer",
|
||||
SHADOW_MAP_SIZE, SHADOW_MAP_SIZE,
|
||||
POINT_SHADOW_MAP_SIZE, POINT_SHADOW_MAP_SIZE,
|
||||
GL_DEPTH_COMPONENT32F,
|
||||
GL_NEAREST,
|
||||
GL_NEAREST);
|
||||
|
||||
Reference in New Issue
Block a user