Cleanup
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@@ -33,7 +33,7 @@ void HydraActorManager::DeleteActor(HydraID actorID)
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if(m_actors[actorID] != nullptr)
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{
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m_actors[actorID]->Destroy();
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m_actors[actorID]->Delete();
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_SetActorDeleted(actorID);
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}
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