Name change, but backwards
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@@ -8,7 +8,7 @@
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#include "../ecs/components/HydraRenderableComponent.h"
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#include "../ecs/components/HydraMaterialComponent.h"
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#include "../ecs/components/HydraLightComponent.h"
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#include "../ecs/components/HydraShadowSourceComponent.h"
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#include "../ecs/components/HydraDirectionalShadowSourceComponent.h"
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#include "../buffer/HydraLightBufferManager.h"
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#include "../buffer/HydraLightBuffer.h"
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@@ -33,8 +33,8 @@ void HydraSpotLightActor::InitialiseComponents()
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HydraPositionComponent position_component;
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ecs->AddComponent<HydraPositionComponent>(GetID(), position_component);
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HydraShadowSourceComponent shadow_component = {};
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ecs->AddComponent<HydraShadowSourceComponent>(GetID(), shadow_component);
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HydraDirectionalShadowSourceComponent shadow_component = {};
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ecs->AddComponent<HydraDirectionalShadowSourceComponent>(GetID(), shadow_component);
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}
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void HydraSpotLightActor::Destroy()
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