Physics stuff
This commit is contained in:
@@ -14,9 +14,9 @@ class HydraLightSystem : public HydraSystem
|
||||
{
|
||||
public:
|
||||
void Initialise() override;
|
||||
//uint32_t GetLightCount();
|
||||
protected:
|
||||
void InitialiseComponent(HydraID entity_id) override;
|
||||
protected:
|
||||
|
||||
void DestroyComponent(HydraID actor_id) override;
|
||||
virtual void UpdateSystem(float delta_t_seconds);
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user