Physics stuff
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@@ -11,6 +11,8 @@ C:\Code\HydraV3\HydraEngine\source\actor\HydraSpotLightActor.cpp;C:\Code\HydraV3
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C:\Code\HydraV3\HydraEngine\source\actor\HydraTestCubeActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTestCubeActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\HydraTestLightActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTestLightActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\HydraTextureDebugActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTextureDebugActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraLightSpawnerActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraLightSpawnerActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraSpawnedLightActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraSpawnedLightActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraPlanetActor.obj
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C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetQuadActor.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraPlanetQuadActor.obj
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C:\Code\HydraV3\HydraEngine\source\buffer\HydraBufferManager.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraBufferManager.obj
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@@ -31,6 +33,7 @@ C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraPhysicsSystem.cpp;C:\Code\Hy
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C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraPointShadowSourceSystem.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraPointShadowSourceSystem.obj
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C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraRenderSystem.obj
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C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraSpotShadowSourceSystem.obj
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C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTickActorsSystem.obj
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C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTransformSystem.obj
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C:\Code\HydraV3\HydraEngine\source\engine\HydraEngine.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraEngine.obj
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C:\Code\HydraV3\HydraEngine\source\engine\HydraInputManager.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraInputManager.obj
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@@ -1,4 +1,4 @@
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^C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\CMAKECXXCOMPILERID.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTORMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRABUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRACAMERA.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADEFERREDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAECS.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAENGINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAFORWARDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGAMEPROXY.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFLOADER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAINPUTMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOBJECT.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOUTPUTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPHYSICSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETQUADACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLAYERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSTAGE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEMMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASK.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKBARRIER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKSCHEDULER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTCUBEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREDEBUGACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATHREAD.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATRANSFORMSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAVERTEXBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAWINDOWMANAGER.OBJ
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^C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\CMAKECXXCOMPILERID.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTORMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRABUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRACAMERA.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADEFERREDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAECS.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAENGINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAFORWARDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGAMEPROXY.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFLOADER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAINPUTMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSPAWNERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOBJECT.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOUTPUTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPHYSICSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETQUADACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLAYERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSTAGE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPAWNEDLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEMMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASK.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKBARRIER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKSCHEDULER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTCUBEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREDEBUGACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATHREAD.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATICKACTORSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATRANSFORMSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAVERTEXBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAWINDOWMANAGER.OBJ
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C:\Code\HydraV3\build\HydraEngine\Debug\HydraEngine.lib
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C:\Code\HydraV3\build\HydraEngine\Debug\HydraEngine.EXP
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C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraEngine.ilk
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@@ -454,6 +454,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\HydraTestLightActor.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\HydraTextureDebugActor.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\HydraTextureDebugActor.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraLightSpawnerActor.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraLightSpawnerActor.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraSpawnedLightActor.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraSpawnedLightActor.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetActor.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetActor.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetQuadActor.cpp" />
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@@ -497,6 +501,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraRenderableComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraSpotShadowSourceComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTextureComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTickComponent.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraDirectionalShadowSourceSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraDirectionalShadowSourceSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraLightSystem.cpp" />
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@@ -513,6 +518,8 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\engine\HydraEngine.cpp" />
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@@ -551,6 +558,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\HydraTask.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\actor\HydraUpdatePlayerTask.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\physics\HydraDeletePhysicsObjectTask.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\physics\HydraStepPhysicsTask.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraRenderSettings.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.h" />
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@@ -40,6 +40,12 @@
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\HydraTextureDebugActor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraLightSpawnerActor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraSpawnedLightActor.cpp">
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<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetActor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@@ -100,6 +106,9 @@
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.cpp">
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<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.cpp">
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||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.cpp">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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@@ -204,6 +213,12 @@
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\HydraTextureDebugActor.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraLightSpawnerActor.h">
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||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\LightSpawner\HydraSpawnedLightActor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\actor\PlanetActor\HydraPlanetActor.h">
|
||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
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@@ -297,6 +312,9 @@
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTextureComponent.h">
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||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTickComponent.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraDirectionalShadowSourceSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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@@ -321,6 +339,9 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -384,6 +405,9 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\physics\HydraDeletePhysicsObjectTask.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\task\physics\HydraStepPhysicsTask.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraRenderSettings.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
||||
Reference in New Issue
Block a user