shadow start

This commit is contained in:
Confideo-IOM
2026-07-25 16:40:34 +01:00
parent 3be84d07de
commit 3810f74e81
43 changed files with 316 additions and 127 deletions
@@ -8,6 +8,7 @@
#include "../ecs/components/HydraRenderableComponent.h"
#include "../ecs/components/HydraMaterialComponent.h"
#include "../ecs/components/HydraLightComponent.h"
#include "../ecs/components/HydraShadowSourceComponent.h"
#include "../buffer/HydraLightBufferManager.h"
#include "../buffer/HydraLightBuffer.h"
@@ -20,23 +21,19 @@ void HydraDirectionalLightActor::InitialiseComponents()
HydraLightComponent light_comp = {};
HydraECS *ecs = GetEngine()->ECS();
// HydraLightBuffer light = {};
// light.light_colour = glm::vec3(1,1,1);
// light.light_direction = glm::vec3(0,0,0);
// light.light_intensity = 1;
// light.light_type = static_cast<uint32_t>(HYDRA_LIGHT_TYPE::HYDRA_LIGHT_DIRECTIONAL);
//light_comp.light_id = GetEngine()->LightBufferManager()->CreateLight(light);
light_comp.diffuse = glm::vec4(1,1,1,1);
light_comp.intensity = 1.0f;
light_comp.intensity = 1000.0f;
light_comp.light_type = static_cast<uint32_t>(HYDRA_LIGHT_TYPE::HYDRA_LIGHT_DIRECTIONAL);
light_comp.entity_id = GetID();
ecs->AddComponent<HydraLightComponent>(GetID(), light_comp);
HydraPositionComponent position_component;
HydraPositionComponent position_component = {};
ecs->AddComponent<HydraPositionComponent>(GetID(), position_component);
HydraShadowSourceComponent shadow_component = {};
ecs->AddComponent<HydraShadowSourceComponent>(GetID(), shadow_component);
}
void HydraDirectionalLightActor::Destroy()