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@@ -25,6 +25,7 @@ class HydraTextureBufferManager;
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class HydraMaterialBufferManager;
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class HydraLightBufferManager;
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class HydraLightSystem;
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class HydraShadowSourceSystem;
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class CLASS_DEFINE HydraEngine : public HydraObject
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{
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@@ -91,6 +92,7 @@ private:
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std::shared_ptr<HydraRenderSystem> m_render_system;
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std::shared_ptr<HydraMaterialSystem> m_material_system;
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std::shared_ptr<HydraLightSystem> m_light_system;
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std::shared_ptr<HydraShadowSourceSystem> m_shadow_system;
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bool m_running = true;
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float m_delta_t = 0.0f;
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