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@@ -17,7 +17,7 @@ class CLASS_DEFINE HydraLightSpawnerActor : public HydraActor
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public:
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void InitialiseComponents() override;
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void SetEnabled(bool enabled);
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void FixedTick(float delta_t);
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void FixedTick(float delta_t) override;
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void SpawnSettings(float spawns_per_second,
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glm::vec3 spawn_direction,
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glm::vec3 dir_variation,
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