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@@ -487,6 +487,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraPhysicsComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraPositionComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraRenderableComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraSpotShadowSourceComponent.h" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTextureComponent.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraDirectionalShadowSourceSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraDirectionalShadowSourceSystem.h" />
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@@ -498,6 +499,8 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraMeshSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.cpp" />
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<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTransformSystem.h" />
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<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\engine\HydraEngine.cpp" />
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