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#ifndef HYDRAECSPOSITIONCOMPONENT
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#define HYDRAECSPOSITIONCOMPONENT
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struct HydraPositionComponent
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{
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glm::dvec3 position = {};
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glm::vec3 orientation = {};
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glm::vec3 scale = {1,1,1};
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glm::vec3 velocity = {};
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glm::mat4 transform = glm::mat4(1);
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glm::mat4 parent_transform = glm::mat4(1);
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bool needs_update = true;
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};
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#endif /* HYDRAECSPOSITIONCOMPONENT */
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