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#ifndef HYDRAPIPELINE
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#define HYDRAPIPELINE
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#include "../engine/HydraObject.h"
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#include "../windowmanager/HydraRenderSettings.h"
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#include <vector>
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class HydraRenderStage;
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class HydraPipeline : public HydraObject
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{
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public:
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virtual void Initialise() = 0;
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virtual void Shutdown() = 0;
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virtual void Render() = 0;
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protected:
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std::vector<HydraRenderStage*> m_render_stages;
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};
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#endif /* HYDRAPIPELINE */
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