initial commit

This commit is contained in:
Confideo-IOM
2026-07-17 15:30:29 +01:00
commit 7e8ec5a825
416 changed files with 40308 additions and 0 deletions
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#ifndef HYDRATASKBARRIER
#define HYDRATASKBARRIER
#include "../engine/HydraObject.h"
#include <vector>
#include <mutex>
#include <thread>
class CLASS_DEFINE HydraTaskBarrier : public HydraObject
{
private:
protected:
public:
int reference_count = 0;
HydraID barrier_id = INVALID_HYDRA_ID;
std::vector<HydraID> task_ids;
bool waiting = false;
};
#endif /* HYDRATASKBARRIER */
@@ -0,0 +1,475 @@
#include "HydraTaskScheduler.h"
#include "HydraThread.h"
#include "../task/HydraTask.h"
void HydraTaskScheduler::Initialise(int thread_count)
{
std::lock_guard<std::mutex> lock(m_mutex);
HydraID id = 0;
for (int i = 0; i < MAX_TASKS; i++)
{
m_available_barrier_ids.push(id);
id++;
}
m_barriers.resize(MAX_TASKS);
for (int i = 0; i < thread_count; i++)
{
HydraThread *pthread = new HydraThread();
pthread->ThreadName = "THREAD_" + std::to_string(i);
m_general_thread.push_back(pthread);
}
HydraThread *render_thread = new HydraThread();
render_thread->ThreadName = "RENDER";
render_thread->ThreadAffinity = HydraThreadAffinity::Render;
m_general_thread.push_back(render_thread);
HydraThread *physics_thread = new HydraThread();
physics_thread->ThreadName = "PHYSICS";
physics_thread->ThreadAffinity = HydraThreadAffinity::Physics;
m_general_thread.push_back(physics_thread);
HydraThread *main_thread = new HydraThread();
main_thread->ThreadAffinity = HydraThreadAffinity::General;
main_thread->ThreadID = std::this_thread::get_id();
main_thread->ThreadName = "MAIN";
m_general_thread.push_back(main_thread);
m_tasks.resize(MAX_TASKS);
m_task_ids_waiting_for_children.resize(MAX_TASKS);
for (size_t i = 0; i < MAX_TASKS; i++)
{
m_avaialble_task_ids.push_back(i);
}
render_thread->Start();
physics_thread->Start();
for (int i = 0; i < thread_count; i++)
{
m_general_thread[i]->Start();
}
}
void HydraTaskScheduler::Shutdown()
{
std::lock_guard<std::mutex> lock(m_mutex);
for (int i = 0; i < m_general_thread.size(); i++)
{
m_general_thread[i]->Stop();
}
}
HydraID HydraTaskScheduler::_SaveTask(HydraTask *task)
{
if (m_avaialble_task_ids.size() > 0)
{
HydraID id = m_avaialble_task_ids.front();
m_avaialble_task_ids.pop_front();
if(id > m_tasks.size())
{
DebugLog("INVALID TASK");
}
task->m_taskID = id;
m_tasks[id] = task;
return id;
}
else
{
DebugLog("Create Task Fail");
}
return INVALID_HYDRA_ID;
}
void HydraTaskScheduler::_DeleteTask(HydraID taskID)
{
if ((taskID <= MAX_TASKS) && (taskID != INVALID_HYDRA_ID))
{
if (m_tasks[taskID]->m_notifyThread)
{
_NotifyThread(m_tasks[taskID]->m_notifyID);
}
delete m_tasks[taskID];
m_tasks[taskID] = nullptr;
m_avaialble_task_ids.push_back(taskID);
}
}
void HydraTaskScheduler::ProcessTask()
{
HydraThread *thread = nullptr;
for (int i = 0; i < m_general_thread.size(); i++)
{
if (m_general_thread[i]->ThreadID == std::this_thread::get_id())
{
thread = m_general_thread[i];
break;
}
}
if (thread != nullptr)
{
HydraID taskID = INVALID_HYDRA_ID;
{
std::lock_guard<std::mutex> lock(m_mutex);
taskID = _GetTaskReadyToRun(thread->ThreadAffinity);
}
if (taskID != INVALID_HYDRA_ID)
{
HydraTask *task = GetTask(taskID);
if (task != nullptr)
{
task->_RunTask();
}
}
}
}
void HydraTaskScheduler::_NotifyThread(std::thread::id thread_id)
{
HydraThread *thread = nullptr;
for (int i = 0; i < m_general_thread.size(); i++)
{
if (m_general_thread[i]->ThreadID == thread_id)
{
thread = m_general_thread[i];
break;
}
}
thread->WaitCondition.notify_one();
}
HydraTask *const HydraTaskScheduler::_GetTask(HydraID taskID)
{
if (taskID <= MAX_TASKS)
{
if (m_tasks[taskID] != nullptr)
{
return m_tasks[taskID];
}
}
return nullptr;
}
HydraTask *const HydraTaskScheduler::GetTask(HydraID taskID)
{
return _GetTask(taskID);
}
void HydraTaskScheduler::StartTask(HydraID taskID)
{
std::lock_guard<std::mutex> lock(m_mutex);
_StartTask(taskID);
}
void HydraTaskScheduler::_StartTask(HydraID taskID, bool notifyThread)
{
if ((taskID <= MAX_TASKS) && (taskID != INVALID_HYDRA_ID))
{
HydraTask *task = m_tasks[taskID];
task->m_notifyThread = true;
task->m_notifyID = std::this_thread::get_id();
if (task != nullptr)
{
if (task->ThreadAffinity == HydraThreadAffinity::General)
{
m_general_tasks_ready_to_run.push_back(taskID);
}
else if (task->ThreadAffinity == HydraThreadAffinity::Render)
{
m_render_tasks_ready_to_run.push_back(taskID);
}
else if (task->ThreadAffinity == HydraThreadAffinity::Physics)
{
m_physics_tasks_ready_to_run.push_back(taskID);
}
}
}
}
/// @brief Tell the task scheduler that the thread is about to start processing. This allows the task to perform any setup if required.
/// @param taskID
void HydraTaskScheduler::NotifyStart(HydraID taskID)
{
std::lock_guard<std::mutex> lock(m_mutex);
}
void HydraTaskScheduler::NotifyComplete(HydraID taskID)
{
m_mutex.lock();
if (taskID != INVALID_HYDRA_ID)
{
if (taskID < MAX_TASKS)
{
if (m_tasks[taskID] != nullptr)
{
HydraTask *task = m_tasks[taskID];
if (task->m_child_tasks != 0)
{
m_task_ids_waiting_for_children[taskID] = taskID;
m_mutex.unlock();
return;
}
else
{
m_mutex.unlock();
task->Complete();
m_mutex.lock();
}
HydraID parentTaskID = task->m_dependant_task;
if (task->m_barrierID != INVALID_HYDRA_ID)
{
_DecrementBarrier(task->m_taskID, task->m_barrierID);
}
_DeleteTask(taskID);
if (parentTaskID != INVALID_HYDRA_ID)
{
_UpdateDependantTaskComplete(parentTaskID);
}
}
}
}
m_mutex.unlock();
}
void HydraTaskScheduler::_UpdateDependantTaskComplete(HydraID taskID)
{
if ((taskID <= MAX_TASKS) && (taskID != INVALID_HYDRA_ID))
{
if (m_tasks[taskID] != nullptr)
{
m_tasks[taskID]->m_child_tasks--;
if (m_tasks[taskID]->m_child_tasks == 0)
{
m_tasks[taskID]->Notify();
if (m_tasks[taskID]->m_dependant_task != INVALID_HYDRA_ID)
{
_UpdateDependantTaskComplete(m_tasks[taskID]->m_dependant_task);
}
m_task_ids_waiting_for_children[taskID] = INVALID_HYDRA_ID;
if (m_tasks[taskID]->m_barrierID != INVALID_HYDRA_ID)
{
_DecrementBarrier(m_tasks[taskID]->m_taskID, m_tasks[taskID]->m_barrierID);
}
_DeleteTask(taskID);
}
}
}
}
HydraID HydraTaskScheduler::_GetRenderTaskReadyToRun()
{
if (m_render_tasks_ready_to_run.size() > 0)
{
HydraID taskID = m_render_tasks_ready_to_run.front();
m_render_tasks_ready_to_run.pop_front();
return taskID;
}
return INVALID_HYDRA_ID;
}
HydraID HydraTaskScheduler::_GetPhysicsTaskReadyToRun()
{
if (m_physics_tasks_ready_to_run.size() > 0)
{
HydraID taskID = m_physics_tasks_ready_to_run.front();
m_physics_tasks_ready_to_run.pop_front();
return taskID;
}
return INVALID_HYDRA_ID;
}
HydraID HydraTaskScheduler::_GetTaskReadyToRun(HydraThreadAffinity thread_affinity)
{
HydraID taskID = INVALID_HYDRA_ID;
if (thread_affinity == HydraThreadAffinity::Render)
{
if (m_render_tasks_ready_to_run.size() > 0)
{
taskID = m_render_tasks_ready_to_run.front();
m_render_tasks_ready_to_run.pop_front();
}
}
else if (thread_affinity == HydraThreadAffinity::Physics)
{
if (m_physics_tasks_ready_to_run.size() > 0)
{
taskID = m_physics_tasks_ready_to_run.front();
m_physics_tasks_ready_to_run.pop_front();
}
}
else
{
if (taskID == INVALID_HYDRA_ID)
{
if (m_general_tasks_ready_to_run.size() > 0)
{
taskID = m_general_tasks_ready_to_run.front();
m_general_tasks_ready_to_run.pop_front();
}
}
}
return taskID;
}
/* @brief The calling thread will execute the specified task and will not
return until the
@param taskID*/
void HydraTaskScheduler::WaitForTask(HydraID taskID)
{
HydraTask *task = nullptr;
{
std::lock_guard<std::mutex> lock(m_mutex);
task = GetTask(taskID);
if (task->m_barrierID == INVALID_HYDRA_ID)
{
HydraID barrierID = _CreateBarrier();
_AddTaskToBarrier(taskID, barrierID);
}
_StartTask(taskID);
}
//HydraTask *task = GetTask(taskID);
if(task != nullptr)
{
WaitForBarrier(task->m_barrierID);
}
else
{
DebugLog("Invlalid Task");
}
}
HydraID HydraTaskScheduler::_CreateBarrier()
{
if (m_available_barrier_ids.size() > 0)
{
HydraID id = m_available_barrier_ids.front();
m_available_barrier_ids.pop();
m_barriers[id] = new HydraTaskBarrier();
m_barriers[id]->barrier_id = id;
m_barriers[id]->reference_count = 0;
m_barriers[id]->task_ids.clear();
m_barriers[id]->waiting = false;
return id;
}
else
{
DebugLog("Barrier Fail");
}
return INVALID_HYDRA_ID;
}
HydraID HydraTaskScheduler::CreateBarrier()
{
return _CreateBarrier();
}
/// @brief Include the task identified by taskID in the barrier identified by barrierID
/// @param taskID
/// @param barrierID
void HydraTaskScheduler::_AddTaskToBarrier(HydraID taskID, HydraID barrierID)
{
if ((barrierID < m_barriers.size()) && (taskID < m_tasks.size()))
{
if (m_barriers[barrierID]->waiting)
{
DebugLog("Barrier already locked");
}
else
{
m_barriers[barrierID]->task_ids.push_back(barrierID);
m_barriers[barrierID]->reference_count++;
HydraTask *task = _GetTask(taskID);
task->m_barrierID = barrierID;
}
}
}
/// @brief Include the task identified by taskID in the barrier identified by barrierID
/// @param taskID
/// @param barrierID
void HydraTaskScheduler::AddTaskToBarrier(HydraID taskID, HydraID barrierID)
{
std::lock_guard<std::mutex> lock(m_mutex);
_AddTaskToBarrier(taskID, barrierID);
}
/// @brief The calling thread will not return from this method until all of the tasks in the barrier are complete.
/// @brief The thread will continue to process tasks from the task pool
/// @param barrierID
void HydraTaskScheduler::WaitForBarrier(HydraID barrierID)
{
if (barrierID < m_barriers.size())
{
if(m_barriers[barrierID] != nullptr)
{
bool quit = false;
while (!quit)
{
{
std::lock_guard<std::mutex> lock(m_mutex);
if(m_barriers[barrierID] == nullptr)
{
return;
}
if(m_barriers[barrierID]->reference_count == 0)
{
_CompleteBarrier(barrierID);
return;
}
}
ProcessTask();
}
}
}
}
void HydraTaskScheduler::_CompleteBarrier(uint32_t barrierID)
{
// std::lock_guard<std::mutex> lock(m_mutex);
m_barriers[barrierID]->reference_count = 0;
m_barriers[barrierID]->task_ids.clear();
m_barriers[barrierID]->waiting = false;
delete m_barriers[barrierID];
m_barriers[barrierID] = nullptr;
m_available_barrier_ids.push(barrierID);
}
/// @brief Decremenet the barrier reference. If a process is waiting for the barrier and the reference reaches 0, the process will continue.
/// @param taskID
/// @param barrierID
void HydraTaskScheduler::DecrementBarrier(HydraID taskID, HydraID barrierID)
{
std::lock_guard<std::mutex> lock(m_mutex);
_DecrementBarrier(taskID, barrierID);
}
/// @brief Decremenet the barrier reference. If a process is waiting for the barrier and the reference reaches 0, the process will continue.
/// @param taskID
/// @param barrierID
void HydraTaskScheduler::_DecrementBarrier(HydraID taskID, HydraID barrierID)
{
if ((barrierID < m_barriers.size()) && (taskID < m_tasks.size()))
{
m_barriers[barrierID]->reference_count--;
}
}
@@ -0,0 +1,117 @@
#ifndef HYDRATASKSCHEDULER
#define HYDRATASKSCHEDULER
#include "../engine/HydraObject.h"
#include "HydraTaskBarrier.h"
#include "../task/HydraTask.h"
#include <vector>
#include <deque>
#include <mutex>
#include <queue>
#include <thread>
class HydraThread;
class HydraWorkItem;
// class HydraTask;
class CLASS_DEFINE HydraTaskScheduler : public HydraObject
{
private:
std::vector<HydraTaskBarrier *> m_barriers;
std::queue<HydraID> m_available_barrier_ids;
std::mutex m_mutex;
bool m_waiting = false;
bool m_running = true;
HydraID m_waiting_id = INVALID_HYDRA_ID;
std::vector<HydraThread *> m_general_thread;
HydraThread *m_render_thread = nullptr;
HydraThread *m_physics_thread = nullptr;
std::vector<HydraTask *> m_tasks;
std::vector<HydraID> m_task_ids_waiting_for_children;
std::deque<HydraID> m_avaialble_task_ids;
std::deque<HydraID> m_general_tasks_ready_to_run;
std::deque<HydraID> m_render_tasks_ready_to_run;
std::deque<HydraID> m_physics_tasks_ready_to_run;
HydraID _SaveTask(HydraTask *taskItem);
HydraID _GetRenderTaskReadyToRun();
HydraID _GetPhysicsTaskReadyToRun();
void _DecrementBarrier(HydraID taskID, HydraID barrierID);
void _UpdateDependantTaskComplete(HydraID taskID);
void _DeleteTask(HydraID taskID);
void _AddTaskToBarrier(HydraID taskID, HydraID barrierID);
void _StartTask(HydraID taskID, bool notifyThread = false);
void _NotifyThread(std::thread::id thread_id);
HydraID _CreateBarrier();
HydraTask *const _GetTask(HydraID taskID);
HydraID _GetTaskReadyToRun(HydraThreadAffinity thread_affinity);
void _CompleteBarrier(uint32_t barrierID);
protected:
public:
template <class T>
HydraID CreateTask(HydraThreadAffinity ThreadAffinity, HydraID barrierID = INVALID_HYDRA_ID);
template <class T>
HydraID CreateAndStartTask(HydraThreadAffinity ThreadAffinity, HydraID barrierID = INVALID_HYDRA_ID);
HydraTask *const GetTask(HydraID taskID);
void StartTask(HydraID taskID);
void WaitForTask(HydraID taskID);
HydraID CreateBarrier();
void AddTaskToBarrier(HydraID taskID, HydraID barrierID);
void WaitForBarrier(HydraID barrierID);
void DecrementBarrier(HydraID taskID, HydraID barrierID);
void Initialise(int thread_count);
void Shutdown();
void NotifyStart(HydraID taskID);
void NotifyComplete(HydraID taskID);
void ProcessTask();
void DeleteTask(HydraID taskID);
};
template <class T>
inline HydraID HydraTaskScheduler::CreateTask(HydraThreadAffinity ThreadAffinity, HydraID barrierID)
{
std::lock_guard<std::mutex> lock(m_mutex);
T *taskType = new T();
HydraTask *task = dynamic_cast<HydraTask *>(taskType);
if (task != nullptr)
{
task->m_barrierID = barrierID;
task->ThreadAffinity = ThreadAffinity;
HydraID id = _SaveTask(task);
if (id != INVALID_HYDRA_ID)
{
_AddTaskToBarrier(id, barrierID);
}
else
{
delete taskType;
}
return id;
}
else
{
delete taskType;
return INVALID_HYDRA_ID;
}
};
template <class T>
inline HydraID HydraTaskScheduler::CreateAndStartTask(HydraThreadAffinity ThreadAffinity, HydraID barrierID)
{
HydraID taskID = CreateTask<T>(ThreadAffinity, barrierID);
if (taskID != INVALID_HYDRA_ID)
{
StartTask(taskID);
}
return taskID;
};
#endif /* HYDRATASKSCHEDULER */
@@ -0,0 +1,36 @@
#include "HydraThread.h"
#include "../engine/HydraEngine.h"
#include "HydraTaskScheduler.h"
#include "../task/HydraTask.h"
void HydraThread::RunLoop()
{
Initialise();
while(m_running)
{
Process();
}
}
void HydraThread::Process()
{
GetEngine()->TaskScheduler()->ProcessTask();
}
void HydraThread::Start()
{
if(!m_running)
{
m_running = true;
m_thread = std::thread(&HydraThread::RunLoop, this);
ThreadID = m_thread.get_id(); //m_thread.detach();
}
}
void HydraThread::Stop()
{
if(m_running)
{
m_running = false;
}
}
@@ -0,0 +1,32 @@
#ifndef HYDRATHREAD
#define HYDRATHREAD
#include "../engine/HydraObject.h"
#include <thread>
#include <string>
#include <mutex>
#include <condition_variable>
class CLASS_DEFINE HydraThread : public HydraObject
{
private:
std::thread m_thread;
bool m_running = false;
protected:
virtual void Initialise() {};
virtual void Process();
public:
std::string ThreadName = "";
std::mutex ThreadLock;
std::condition_variable WaitCondition;
std::thread::id ThreadID;
HydraThreadAffinity ThreadAffinity = HydraThreadAffinity::General;
void RunLoop();
void Start();
void Stop();
};
#endif /* HYDRATHREAD */