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#ifndef HYDRARENDERSETTINGS
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#define HYDRARENDERSETTINGS
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struct HydraRenderSettings
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{
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int DisplayWidth = 1900;
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int DisplayHeight = 1080;
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int ViewportWidth = 1900;
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int ViewportHeight = 1080;
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int ColorDepth = 32;
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int ZBits = 24;
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int AlphaBits = 16;
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float Near = 0.3f;
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float Far = 10000.0f;
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float FOV = 60.0f;
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};
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#endif /* HYDRARENDERSETTINGS */
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