Point light working
This commit is contained in:
@@ -43,7 +43,8 @@ const uint32_t MAX_ACTORS = 10000;
|
||||
const uint32_t MAX_LIGHTS = 500;
|
||||
const uint32_t MAX_DIRECTIONAL_SHADOWS = 10;
|
||||
const uint32_t MAX_SPOT_SHADOWS = 10;
|
||||
const uint32_t SHADOW_MAP_SIZE = 4096;
|
||||
const uint32_t MAX_POINT_SHADOWS = 10;
|
||||
const uint32_t SHADOW_MAP_SIZE = 1024;
|
||||
|
||||
|
||||
enum class HYDRA_RENDERABLE_TYPE
|
||||
|
||||
Reference in New Issue
Block a user