Directional Shdaows, no alpha

This commit is contained in:
Confideo-IOM
2026-08-03 22:34:52 +01:00
parent 299ad1d9c7
commit d074dc71a5
69 changed files with 1353 additions and 406 deletions
+14 -5
View File
@@ -11,13 +11,14 @@ bool HydraGame::Initialise()
m_sun_light_id = GetEngine()->ActorManager()->CreateActor<HydraDirectionalLightActor>();
GetEngine()->ActorManager()->InitialiseActor(m_sun_light_id);
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.25f, 0.0f, 0.0f);
GetEngine()->ActorManager()->SetPosition(m_sun_light_id, glm::dvec3(0.0f, 5.0f, 10.0f));
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.5f, 0.0f, 0.0f);
// m_other_light_id = GetEngine()->ActorManager()->CreateActor<HydraPointLightActor>();
// GetEngine()->ActorManager()->InitialiseActor(m_other_light_id);
// GetEngine()->ActorManager()->SetOrientation(m_other_light_id, -0.5f, 0.0f, 0.0f);
// GetEngine()->ActorManager()->SetPosition(m_other_light_id, glm::dvec3(5.0f, 4.0f, 5.0f));
// m_other_light_id = GetEngine()->ActorManager()->CreateActor<HydraDirectionalLightActor>();
// GetEngine()->ActorManager()->InitialiseActor(m_other_light_id);
// GetEngine()->ActorManager()->SetOrientation(m_other_light_id, 0.4f, 0.5f, 0.0f);
@@ -25,6 +26,10 @@ bool HydraGame::Initialise()
// //1.570796327f
// //3.141592654f
m_cube_actor_id = GetEngine()->ActorManager()->CreateActor<HydraTestCubeActor>();
GetEngine()->ActorManager()->InitialiseActor(m_cube_actor_id);
GetEngine()->ActorManager()->SetPosition(m_cube_actor_id, glm::dvec3(0, 1.0, 0));
m_plane_actor_id = GetEngine()->ActorManager()->CreateActor<HydraPlaneActor>();
GetEngine()->ActorManager()->InitialiseActor(m_plane_actor_id);
GetEngine()->ActorManager()->SetPosition(m_plane_actor_id, glm::dvec3(0, 0, 0));
@@ -34,13 +39,17 @@ bool HydraGame::Initialise()
// GetEngine()->ActorManager()->SetPosition(m_cube_actor_id, glm::dvec3(0, -2, 0));
// GetEngine()->ActorManager()->SetRelationship(m_plane_actor_id, m_cube_actor_id);
m_gltf_id = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/AntiqueCamera.glb");
m_gltf_id = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/Tree1.glb");
GetEngine()->ActorManager()->InitialiseActor(m_gltf_id);
GetEngine()->ActorManager()->SetPosition(m_gltf_id, glm::dvec3(0, 0, 0));
m_gltf_id1 = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/Tree1.glb");
GetEngine()->ActorManager()->InitialiseActor(m_gltf_id);
GetEngine()->ActorManager()->SetPosition(m_gltf_id, glm::dvec3(0, 0, 500));
m_player_actor_id = GetEngine()->ActorManager()->CreateActor<HydraPlayerActor>();
GetEngine()->ActorManager()->InitialiseActor(m_player_actor_id);
GetEngine()->ActorManager()->SetPosition(m_player_actor_id, glm::dvec3(0, 4, 4));
GetEngine()->ActorManager()->SetPosition(m_player_actor_id, glm::dvec3(0, 2, 2));
GetEngine()->PossessPlayer(m_player_actor_id);
GetEngine()->Camera()->AttachToActor(m_player_actor_id);
@@ -61,7 +70,7 @@ void HydraGame::Update(float delta_t_seconds)
// }
m_angle += m_diff;
//GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.2, m_angle, 0);
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.5f, m_angle/2.0f, 0);
// GetEngine()->ActorManager()->SetOrientation(m_gltf_id, 0, m_angle, 0);
// GetEngine()->ActorManager()->SetOrientation(m_plane_actor_id, 0, m_angle, 0);
}
+1
View File
@@ -15,6 +15,7 @@ class HydraGame : public HydraGameProxy
HydraID m_sun_light_id = INVALID_HYDRA_ID;
HydraID m_other_light_id = INVALID_HYDRA_ID;
HydraID m_gltf_id = INVALID_HYDRA_ID;
HydraID m_gltf_id1 = INVALID_HYDRA_ID;
float m_time = 0;
float m_angle = 0;
float m_diff = 0.005;