Directional Shdaows, no alpha
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@@ -15,6 +15,10 @@ struct HydraLightComponent
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float cutoff_outer = 0.75f;
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HydraID entity_id;
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uint32_t light_type;
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uint32_t shadow_map_id = 0;
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uint32_t shadow_caster = 0;
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uint32_t padding0;
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uint32_t padding1;
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};
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#endif /* HYDRAECSLIGHTCOMPONENT */
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