Shadows - need to fix frame buffers
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@@ -41,6 +41,8 @@ const uint32_t MAX_MATERIALS = 1000;
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const uint32_t MAX_TEXTURES = 1000;
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const uint32_t MAX_ACTORS = 10000;
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const uint32_t MAX_LIGHTS = 500;
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const uint32_t MAX_SHADOWS = 10;
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const uint32_t SHADOW_MAP_SIZE = 1024;
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enum class HYDRA_RENDERABLE_TYPE
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