Shadows - need to fix frame buffers
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@@ -45,7 +45,7 @@ layout(binding = 1) uniform uniform_output_textures
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uint texture_ids[16];
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};
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layout(binding = 1) readonly buffer PositionsBuffer
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layout(std430, binding = 1) readonly buffer PositionsBuffer
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{
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mat4 model_matrix[];
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};
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