Shadows - need to fix frame buffers
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@@ -15,8 +15,8 @@ class HydraUpdatePartialGPUBufferTask : public HydraTask
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protected:
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public:
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virtual void Process() override
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{
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GetEngine()->BufferManager()->UpdateWholeBuffer(m_buffer_id, m_data);
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{
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GetEngine()->BufferManager()->UpdatePartialBuffer(m_buffer_id, m_start, m_size, m_data);
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}
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void Intialise(HydraID buffer_id, uint32_t start, uint32_t size, void* data)
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{
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@@ -25,7 +25,6 @@ class HydraUpdatePartialGPUBufferTask : public HydraTask
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m_start = start;
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m_size = size;
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}
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};
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#endif /* HYDRAUPDATEPARTIALGPUBUFFERTASK */
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