Directional Works
This commit is contained in:
@@ -39,9 +39,9 @@ bool HydraGame::Initialise()
|
||||
// GetEngine()->ActorManager()->SetPosition(m_cube_actor_id, glm::dvec3(0, -2, 0));
|
||||
// GetEngine()->ActorManager()->SetRelationship(m_plane_actor_id, m_cube_actor_id);
|
||||
|
||||
// m_gltf_id = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/Tree1.glb");
|
||||
// GetEngine()->ActorManager()->InitialiseActor(m_gltf_id);
|
||||
// GetEngine()->ActorManager()->SetPosition(m_gltf_id, glm::dvec3(0, 0, 0));
|
||||
m_gltf_id = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/AntiqueCamera.glb");
|
||||
GetEngine()->ActorManager()->InitialiseActor(m_gltf_id);
|
||||
GetEngine()->ActorManager()->SetPosition(m_gltf_id, glm::dvec3(0, 0, 0));
|
||||
|
||||
// m_gltf_id1 = GetEngine()->ActorManager()->LoadActor("c:/Code/HydraV3/Media/Tree1.glb");
|
||||
// GetEngine()->ActorManager()->InitialiseActor(m_gltf_id);
|
||||
|
||||
Reference in New Issue
Block a user