#ifndef HYDRAGUIMANAGER #define HYDRAGUIMANAGER #include "../engine/HydraObject.h" #include "HydraGuiWindow.h" #include #include class HydraGUIManager : public HydraObject { public: void Intialise(); void Shutdown(); void BeginFrame(); void DrawWindows(); void EndFrame(); void AddWindow(std::unique_ptr window); private: std::vector> m_windows; }; #endif /* HYDRAGUIMANAGER */