#ifndef HYDRARENDERSETTINGS #define HYDRARENDERSETTINGS struct HydraRenderSettings { int DisplayWidth = 1900; int DisplayHeight = 1080; int ViewportWidth = 1900; int ViewportHeight = 1080; int ColorDepth = 32; int ZBits = 24; int AlphaBits = 16; float Near = 0.3f; float Far = 10000.0f; float FOV = 60.0f; }; #endif /* HYDRARENDERSETTINGS */