#ifndef HYDRATICKACTORSSYSTEM #define HYDRATICKACTORSSYSTEM #include "../../engine/HydraObject.h" #include "../HydraSystem.h" #include "../components/HydraLightComponent.h" #include #include #include class HydraTickActorsSystem : public HydraSystem { public: void FixedUpdate(float delta_t_seconds); protected: void UpdateSystem(float delta_t_seconds) override; private: }; #endif /* HYDRAFIXEDTICKACTORSSYSTEM */