#ifndef HYDRAECSPOSITIONCOMPONENT #define HYDRAECSPOSITIONCOMPONENT struct HydraPositionComponent { glm::dvec3 position = {}; glm::vec3 orientation = {}; glm::vec3 scale = {1,1,1}; glm::vec3 velocity = {}; glm::mat4 transform = glm::mat4(1); glm::mat4 parent_transform = glm::mat4(1); bool needs_update = true; }; #endif /* HYDRAECSPOSITIONCOMPONENT */