#ifndef HYDRAINITIALISETEXTUREMANAGERTASK #define HYDRAINITIALISETEXTUREMANAGERTASK #include "../HydraTask.h" #include "../../engine/HydraEngine.h" #include "../../buffer/HydraTextureBufferManager.h" class HydraInitialiseTextureManagerTask : public HydraTask { private: protected: public: virtual void Process() override { GetEngine()->TextureBufferManager()->Intialise(); } }; #endif /* HYDRAINITIALISETEXTUREMANAGERTASK */