#ifndef HYDRASHADOWBUFFER #define HYDRASHADOWBUFFER #include "../engine/HydraEngine.h" #include "../ecs/components/HydraDirectionalShadowSourceComponent.h" #include "../ecs/components/HydraSpotShadowSourceComponent.h" struct HydraShadowBuffer { HydraDirectionalShadowSourceComponent directional_shadows[MAX_DIRECTIONAL_SHADOWS]; HydraSpotShadowSourceComponent spot_shadows[MAX_SPOT_SHADOWS]; }; #endif /* HYDRASHADOWBUFFER */