31 lines
733 B
C++
31 lines
733 B
C++
#ifndef HYDRAMATERIALBUFFERMANAGER
|
|
#define HYDRAMATERIALBUFFERMANAGER
|
|
|
|
#include "../engine/HydraObject.h"
|
|
#include "HydraMaterialBuffer.h"
|
|
|
|
#include <vector>
|
|
#include <queue>
|
|
#include <unordered_map>
|
|
#include <GLMIncludes.h>
|
|
#include <stb_image.h>
|
|
#include <mutex>
|
|
#include <string>
|
|
|
|
|
|
class HydraMaterialBufferManager : public HydraObject
|
|
{
|
|
public:
|
|
void Intialise();
|
|
void Shutdown();
|
|
HydraID CreateMaterial(const HydraMaterialBuffer& material);
|
|
void* GetMaterialBuffer();
|
|
|
|
private:
|
|
std::mutex m_mutex;
|
|
std::queue<HydraID> m_available_material_ids;
|
|
std::vector<HydraMaterialBuffer> m_material;
|
|
};
|
|
|
|
#endif /* HYDRAMATERIALBUFFERMANAGER */
|