Files
HydraV3/HydraEngine/source/game/HydraGameProxy.h
T
2026-08-24 20:59:24 +01:00

17 lines
360 B
C++

#ifndef HYDRAGAMEPROXY
#define HYDRAGAMEPROXY
#include "../engine/HydraObject.h"
class CLASS_DEFINE HydraGameProxy : public HydraObject
{
private:
public:
virtual bool Initialise() = 0;
virtual void Update(float delta_t_seconds) {};
virtual void FixedUpdate(float delta_t_seconds) {};
};
#endif /* HYDRAGAMEPROXY */