32 lines
665 B
C++
32 lines
665 B
C++
#ifndef HYDRADESTROYPHYSICSWORLDTASK
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#define HYDRADESTROYPHYSICSWORLDTASK
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#include "../HydraTask.h"
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#include "../../engine/HydraEngine.h"
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#include "../../renderer/HydraRenderer.h"
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#include <GLMIncludes.h>
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#include "../../GlewIncludes.h"
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#include "../../buffer/HydraTextureBufferManager.h"
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#include <box3d/box3d.h>
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class HydraDestroyPhysicsWorldTask : public HydraTask
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{
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private:
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b3WorldId m_world_id = {};
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protected:
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public:
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void Process() override
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{
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b3DestroyWorld(m_world_id);
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}
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void Initialise(b3WorldId world_id)
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{
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m_world_id = world_id;
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}
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};
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#endif /* HYDRADESTROYPHYSICSWORLDTASK */
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