Files
HydraV3/HydraEngine/source/actor/HydraOutputActor.h
T
2026-07-17 15:30:29 +01:00

21 lines
488 B
C++

#ifndef HYDRAOUTPUTACTOR
#define HYDRAOUTPUTACTOR
#include "HydraActor.h"
class CLASS_DEFINE HydraOutputActor : public HydraActor
{
private:
HydraID m_mesh_component = INVALID_HYDRA_ID;
protected:
void _CreateMaterial();
void _CreateMesh();
void _CreateRenderableComponent();
public:
virtual void InitialiseComponents();
virtual void Destroy(){}
std::vector<HydraID> texture_buffers;
};
#endif /* HYDRAOUTPUTACTOR */