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HydraV3/HydraEngine/source/ecs/systems/HydraMeshSystem.h
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2026-07-17 15:30:29 +01:00

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430 B
C++

#ifndef HYDRAMESHSYSTEM
#define HYDRAMESHSYSTEM
#include "../../engine/HydraObject.h"
#include "../HydraSystem.h"
#include <GLMIncludes.h>
#include <queue>
class HydraMeshSystem : public HydraSystem
{
public:
void Initialise() override;
protected:
void InitialiseComponent(HydraID entity_id) override;
virtual void UpdateSystem(float delta_t_seconds){}
};
#endif /* HYDRAMESHSYSTEM */