29 lines
722 B
C++
29 lines
722 B
C++
#ifndef HYDRAFORWARDPIPELINE
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#define HYDRAFORWARDPIPELINE
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#include "../engine/HydraObject.h"
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#include "../windowmanager/HydraRenderSettings.h"
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#include "HydraPipeline.h"
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#include "HydraRenderStage.h"
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#include <vector>
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class HydraRenderStage;
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class HydraForwardPipeline : public HydraPipeline
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{
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public:
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virtual void Initialise() override;
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virtual void Shutdown() override;
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virtual void Render() override;
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private:
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HydraID m_per_frame_ubo = INVALID_HYDRA_ID;
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HydraID m_texture_buffer = INVALID_HYDRA_ID;
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HydraID m_material_buffer = INVALID_HYDRA_ID;
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void _UpdateUBO();
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void _EnableVertexAttributes();
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};
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#endif /* HYDRAFORWARDPIPELINE */
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