Files
HydraV3/HydraEngine/source/ecs/systems/HydraShadowSourceSystem.h
T

18 lines
478 B
C++
Raw Normal View History

2026-07-25 16:40:34 +01:00
#ifndef HYDRASHADOWSOURCESYSTEM
#define HYDRASHADOWSOURCESYSTEM
#include "../../engine/HydraObject.h"
#include "../HydraSystem.h"
#include <GLMIncludes.h>
#include <queue>
class HydraShadowSourceSystem : public HydraSystem
{
public:
virtual void Initialise() override;
protected:
virtual void InitialiseComponent(HydraID entity_id) override;
void UpdateSystem(float delta_t_seconds) override {}
};
#endif /* HYDRASHADOWCASTERSYSTEM */