26 lines
478 B
C++
26 lines
478 B
C++
#ifndef HYDRAGUIMANAGER
|
|||
|
|
#define HYDRAGUIMANAGER
|
||
|
|
#include "../engine/HydraObject.h"
|
||
|
|
#include "HydraGuiWindow.h"
|
||
|
|
#include <vector>
|
||
|
|
#include <memory>
|
||
|
|
|
||
|
|
class HydraGUIManager : public HydraObject
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
void Intialise();
|
||
|
|
void Shutdown();
|
||
|
|
|
||
|
|
void BeginFrame();
|
||
|
|
void DrawWindows();
|
||
|
|
void EndFrame();
|
||
|
|
|
||
|
|
void AddWindow(std::unique_ptr<HydraGuiWindow> window);
|
||
|
|
private:
|
||
|
|
std::vector<std::unique_ptr<HydraGuiWindow>> m_windows;
|
||
|
|
|
||
|
|
|
||
|
|
};
|
||
|
|
|
||
|
|
#endif /* HYDRAGUIMANAGER */
|