Noise
This commit is contained in:
@@ -73,7 +73,7 @@
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@@ -103,7 +103,7 @@
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@@ -91,7 +91,7 @@
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@@ -118,10 +118,10 @@
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@@ -188,10 +188,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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@@ -230,7 +230,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
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|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\..\Libraries\FastNoiseLite\cpp;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\..\Libraries\FastNoiseLite\cpp;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
@@ -300,7 +300,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\..\Libraries\FastNoiseLite\cpp;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /external:I "C:/Program Files (x86)/GLFW/include"</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
@@ -327,10 +327,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_EXPORTING;CMAKE_INTDIR=\"RelWithDebInfo\";HydraEngine_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\..\Libraries\FastNoiseLite\cpp;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\..\Libraries\FastNoiseLite\cpp;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
|
||||
Reference in New Issue
Block a user