Octtree, bounding
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@@ -2,13 +2,15 @@
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#define HYDRAECSMESHCOMPONENT
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#include "../../engine/HydraObject.h"
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#include <GLMIncludes.h>
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struct HydraMeshComponent
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{
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HydraID mesh_id = INVALID_HYDRA_ID;
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HydraID vertex_buffer_id = INVALID_HYDRA_ID;
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HYDRA_STATE mesh_state = HYDRA_STATE::Empty;
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glm::vec3 origin {};
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glm::vec3 extent {};
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};
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