More noise

This commit is contained in:
Confideo-IOM
2026-09-07 19:12:19 +01:00
parent 4f008cd809
commit 99701363be
20 changed files with 23 additions and 20 deletions
+3 -3
View File
@@ -6,7 +6,7 @@ bool HydraGame::Initialise()
m_sun_light_id = GetEngine()->ActorManager()->CreateActor<HydraDirectionalLightActor>();
GetEngine()->ActorManager()->InitialiseActor(m_sun_light_id);
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, -0.5f, -0.2f, 0.0f);
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, 0.0f, 0.0f, 0.0f);
// m_spawner_id = GetEngine()->ActorManager()->CreateActor<HydraLightSpawnerActor>();
// GetEngine()->ActorManager()->InitialiseActor(m_spawner_id);
@@ -62,7 +62,7 @@ bool HydraGame::Initialise()
m_player_actor_id = GetEngine()->ActorManager()->CreateActor<HydraPlayerActor>();
GetEngine()->ActorManager()->InitialiseActor(m_player_actor_id);
GetEngine()->ActorManager()->SetPosition(m_player_actor_id, glm::dvec3(0, 10, 110));
GetEngine()->ActorManager()->SetPosition(m_player_actor_id, glm::dvec3(0, 10, 51000));
GetEngine()->PossessPlayer(m_player_actor_id);
GetEngine()->Camera()->AttachToActor(m_player_actor_id);
@@ -82,7 +82,7 @@ void HydraGame::Update(float delta_t_seconds)
// }
m_angle += m_diff;
// GetEngine()->ActorManager()->SetOrientation(m_other_light_id, -0.5f, m_angle, 0);
GetEngine()->ActorManager()->SetOrientation(m_sun_light_id, 0, m_angle, 0);
// GetEngine()->ActorManager()->SetOrientation(m_gltf_id, 0, m_angle, 0);
// GetEngine()->ActorManager()->SetOrientation(m_plane_actor_id, 0, m_angle, 0);
}