More noise

This commit is contained in:
Confideo-IOM
2026-09-07 19:12:19 +01:00
parent 4f008cd809
commit 99701363be
20 changed files with 23 additions and 20 deletions
@@ -214,8 +214,8 @@ void HydraPlanetActor::_CreateRenderableComponent()
void HydraPlanetActor::_CreateQuads()
{
uint32_t divisions = 100;
float diameter = 100.0f;
float quad_size = 100.0f;
float diameter = 50000.0f;
float quad_size = 50000.0f;
float radius = diameter /2.0f;
m_quads[0] = GetEngine()->ActorManager()->CreateActor<HydraPlanetQuadActor>();
HydraPlanetQuadActor* quad0 = static_cast<HydraPlanetQuadActor*>(GetEngine()->ActorManager()->GetActor(m_quads[0]));
@@ -50,13 +50,13 @@ glm::vec3 HydraPlanetQuadActor::_ProjectSphere(glm::dvec4 vert_in, glm::mat4 tra
FastNoiseLite fnl;
fnl.SetFrequency(0.1f);
fnl.SetNoiseType(FastNoiseLite::NoiseType::NoiseType_OpenSimplex2);
fnl.SetFractalType(FastNoiseLite::FractalType::FractalType_FBm);
fnl.SetFractalType(FastNoiseLite::FractalType::FractalType_Ridged);
fnl.SetSeed(341411);
fnl.SetFrequency(0.05);
float noise = fnl.GetNoise(vert.x, vert.y, vert.z);
vert = glm::normalize(vert) * ((m_planet_diameter / 2.0) + (noise * 1.0f));
vert = glm::normalize(vert) * ((m_planet_diameter / 2.0) + (noise * 1500.0f));
vert = inv_trans * glm::dvec4(vert.x, vert.y, vert.z, 1.0);