ImGui
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#ifndef HYDRAGUIMANAGER
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#define HYDRAGUIMANAGER
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#include "../engine/HydraObject.h"
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#include "HydraGuiWindow.h"
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#include <vector>
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#include <memory>
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class HydraGUIManager : public HydraObject
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{
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public:
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void Intialise();
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void Shutdown();
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void BeginFrame();
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void DrawWindows();
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void EndFrame();
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void AddWindow(std::unique_ptr<HydraGuiWindow> window);
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private:
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std::vector<std::unique_ptr<HydraGuiWindow>> m_windows;
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};
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#endif /* HYDRAGUIMANAGER */
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