ImGui
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@@ -83,7 +83,7 @@
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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@@ -93,7 +93,7 @@
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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@@ -103,7 +103,7 @@
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\vc143.pdb
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrasystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraecs.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydracamera.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydravertexbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratexturebuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrashadowbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydramaterialbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydralightbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrabuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraplanetquadactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraplanetactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratexturedebugactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratestlightactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratestcubeactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraspotlightactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrapointlightactor.obj
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@@ -19,13 +19,6 @@ c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydradirectionallightact
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraactormanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\cmakecxxcompilerid.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrataskbarrier.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrarenderer.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrashadowpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrarenderstage.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrapipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraforwardpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydradeferredpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrameshmanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydragameproxy.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydragltfloader.obj
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@@ -33,30 +26,45 @@ c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraobject.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrainputmanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraengine.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratransformsystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraspotshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrarendersystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrapointshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraphysicssystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrameshsystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydramaterialsystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydralightsystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydradirectionalshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrasystemmanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrasystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraecs.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydracamera.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydravertexbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrawindowmanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratask.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrathread.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrataskscheduler.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydradirectionalshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraspotshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrashadowbuffermanager.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrapointshadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratestlightactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraplanetquadactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraplanetactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraphysicssystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrataskbarrier.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrarenderer.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrashadowpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrarenderstage.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrapipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraforwardpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydradeferredpipeline.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraspawnedlightactor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydralightspawneractor.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydratickactorssystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\imgui_widgets.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\imgui_tables.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\imgui_draw.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\imgui_demo.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\imgui.obj
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c:\code\hydrav3\build\hydraengine\cmakefiles\generate.stamp
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c:\code\hydrav3\build\hydraengine\debug\hydraengine.dll
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c:\code\hydrav3\build\hydraengine\debug\hydraengine.pdb
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c:\code\hydrav3\build\hydraengine\debug\hydraengine.lib
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c:\code\hydrav3\build\hydraengine\debug\hydraengine.exp
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraengine.ilk
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrashadowsourcesystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydrafixedtickactorssystem.obj
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraengine.tlog\cl.command.1.tlog
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraengine.tlog\cl.items.tlog
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c:\code\hydrav3\build\hydraengine\hydraengine.dir\debug\hydraengine.tlog\cl.read.1.tlog
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@@ -40,6 +40,8 @@ C:\Code\HydraV3\HydraEngine\source\engine\HydraInputManager.cpp;C:\Code\HydraV3\
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C:\Code\HydraV3\HydraEngine\source\engine\HydraObject.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraObject.obj
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C:\Code\HydraV3\HydraEngine\source\fileaccess\HydraGLTFLoader.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraGLTFLoader.obj
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C:\Code\HydraV3\HydraEngine\source\game\HydraGameProxy.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraGameProxy.obj
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C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiManager.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraGuiManager.obj
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C:\Code\HydraV3\HydraEngine\source\gui\HydraSceneGraphWindow.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraSceneGraphWindow.obj
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C:\Code\HydraV3\HydraEngine\source\mesh\HydraMeshManager.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraMeshManager.obj
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C:\Code\HydraV3\HydraEngine\source\pipeline\HydraDeferredPipeline.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraDeferredPipeline.obj
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C:\Code\HydraV3\HydraEngine\source\pipeline\HydraForwardPipeline.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraForwardPipeline.obj
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@@ -52,3 +54,10 @@ C:\Code\HydraV3\HydraEngine\source\scheduler\HydraTaskScheduler.cpp;C:\Code\Hydr
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C:\Code\HydraV3\HydraEngine\source\scheduler\HydraThread.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraThread.obj
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C:\Code\HydraV3\HydraEngine\source\task\HydraTask.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraTask.obj
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C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraWindowManager.obj
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C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_glfw.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_impl_glfw.obj
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C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_opengl3.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_impl_opengl3.obj
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C:\Code\HydraV3\Libraries\imgui\imgui.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui.obj
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C:\Code\HydraV3\Libraries\imgui\imgui_demo.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_demo.obj
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C:\Code\HydraV3\Libraries\imgui\imgui_draw.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_draw.obj
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C:\Code\HydraV3\Libraries\imgui\imgui_tables.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_tables.obj
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C:\Code\HydraV3\Libraries\imgui\imgui_widgets.cpp;C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\imgui_widgets.obj
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||||
^C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\CMAKECXXCOMPILERID.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTORMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRABUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRACAMERA.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADEFERREDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAECS.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAENGINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAFORWARDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGAMEPROXY.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFLOADER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAINPUTMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSPAWNERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOBJECT.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOUTPUTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPHYSICSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETQUADACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLAYERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSTAGE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPAWNEDLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEMMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASK.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKBARRIER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKSCHEDULER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTCUBEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREDEBUGACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATHREAD.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATICKACTORSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATRANSFORMSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAVERTEXBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAWINDOWMANAGER.OBJ
|
||||
^C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\CMAKECXXCOMPILERID.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAACTORMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRABUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRACAMERA.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADEFERREDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRADIRECTIONALSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAECS.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAENGINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAFORWARDPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGAMEPROXY.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGLTFLOADER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAGUIMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAINPUTMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSPAWNERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRALIGHTSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMATERIALSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAMESHSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOBJECT.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAOUTPUTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPHYSICSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLANETQUADACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPLAYERACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAPOINTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSTAGE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRARENDERSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASCENEGRAPHWINDOW.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASHADOWPIPELINE.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPAWNEDLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASPOTSHADOWSOURCESYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRASYSTEMMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASK.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKBARRIER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATASKSCHEDULER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTCUBEACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATESTLIGHTACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATEXTUREDEBUGACTOR.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATHREAD.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATICKACTORSSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRATRANSFORMSYSTEM.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAVERTEXBUFFERMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\HYDRAWINDOWMANAGER.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_DEMO.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_DRAW.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_IMPL_GLFW.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_IMPL_OPENGL3.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_TABLES.OBJ|C:\CODE\HYDRAV3\BUILD\HYDRAENGINE\HYDRAENGINE.DIR\DEBUG\IMGUI_WIDGETS.OBJ
|
||||
C:\Code\HydraV3\build\HydraEngine\Debug\HydraEngine.lib
|
||||
C:\Code\HydraV3\build\HydraEngine\Debug\HydraEngine.EXP
|
||||
C:\Code\HydraV3\build\HydraEngine\HydraEngine.dir\Debug\HydraEngine.ilk
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -91,7 +91,7 @@
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /external:I "C:/Program Files (x86)/GLFW/include"</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@@ -118,10 +118,10 @@
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_EXPORTING;GLFW_DLL;CMAKE_INTDIR=\"Debug\";HydraEngine_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
@@ -160,7 +160,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /external:I "C:/Program Files (x86)/GLFW/include"</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
@@ -188,10 +188,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_EXPORTING;GLFW_DLL;CMAKE_INTDIR=\"Release\";HydraEngine_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
@@ -230,7 +230,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /external:I "C:/Program Files (x86)/GLFW/include"</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
@@ -258,10 +258,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_EXPORTING;GLFW_DLL;CMAKE_INTDIR=\"MinSizeRel\";HydraEngine_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
@@ -300,7 +300,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /external:I "C:/Program Files (x86)/GLFW/include"</AdditionalOptions>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
@@ -327,10 +327,10 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_EXPORTING;GLFW_DLL;CMAKE_INTDIR=\"RelWithDebInfo\";HydraEngine_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>C:\Code\HydraV3\HydraEngine\HydraEngine;C:\Code\HydraV3\Libraries\glew-2.3.1\include;C:\Code\HydraV3\HydraEngine\HydraClient;C:\Code\HydraV3\Libraries\glm;C:\Code\HydraV3\HydraEngine\HydraEngine,;C:\Code\HydraV3\HydraEngine\..\Libraries\assimp\include;C:\Code\HydraV3\HydraEngine\..\Libraries\stb-master;C:\Code\HydraV3\HydraEngine\..\Libraries\box3d\include;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui;C:\Code\HydraV3\HydraEngine\..\Libraries\imgui\backends;C:\Code\HydraV3\HydraEngine\includes;C:\Program Files (x86)\GLFW\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
@@ -499,6 +499,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraPointShadowSourceComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraPositionComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraRenderableComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraShadowCasterComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraSpotShadowSourceComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTextureComponent.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraTickComponent.h" />
|
||||
@@ -516,6 +517,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraPointShadowSourceSystem.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraShadowCasterSystem.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraTickActorsSystem.cpp" />
|
||||
@@ -532,6 +534,11 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\fileaccess\HydraGLTFLoader.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\game\HydraGameProxy.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\game\HydraGameProxy.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiManager.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiManager.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiWindow.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraSceneGraphWindow.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraSceneGraphWindow.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\mesh\HydraMesh.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\mesh\HydraMeshManager.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\mesh\HydraMeshManager.h" />
|
||||
@@ -562,6 +569,21 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraRenderSettings.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_glfw.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_glfw.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_opengl3.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_opengl3.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imconfig.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imgui.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_demo.cpp" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_draw.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imgui_internal.h" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_tables.cpp" />
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_widgets.cpp" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_rectpack.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_textedit.h" />
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_truetype.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
|
||||
@@ -127,6 +127,12 @@
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\game\HydraGameProxy.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraSceneGraphWindow.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\mesh\HydraMeshManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -163,6 +169,27 @@
|
||||
<ClCompile Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_glfw.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_opengl3.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_demo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_draw.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_tables.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="C:\Code\HydraV3\Libraries\imgui\imgui_widgets.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\includes\GLMIncludes.h">
|
||||
@@ -306,6 +333,9 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraRenderableComponent.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraShadowCasterComponent.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\components\HydraSpotShadowSourceComponent.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -336,6 +366,9 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraRenderSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraShadowCasterSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\ecs\systems\HydraSpotShadowSourceSystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -360,6 +393,15 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\game\HydraGameProxy.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraGuiWindow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\gui\HydraSceneGraphWindow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\mesh\HydraMesh.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -414,6 +456,30 @@
|
||||
<ClInclude Include="C:\Code\HydraV3\HydraEngine\source\windowmanager\HydraWindowManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_glfw.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\backends\imgui_impl_opengl3.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imconfig.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imgui.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imgui_internal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_rectpack.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_textedit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="C:\Code\HydraV3\Libraries\imgui\imstb_truetype.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="C:\Code\HydraV3\HydraEngine\CMakeLists.txt" />
|
||||
|
||||
Reference in New Issue
Block a user