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2026-07-17 15:30:29 +01:00

29 lines
722 B
C++

#ifndef HYDRAFORWARDPIPELINE
#define HYDRAFORWARDPIPELINE
#include "../engine/HydraObject.h"
#include "../windowmanager/HydraRenderSettings.h"
#include "HydraPipeline.h"
#include "HydraRenderStage.h"
#include <vector>
class HydraRenderStage;
class HydraForwardPipeline : public HydraPipeline
{
public:
virtual void Initialise() override;
virtual void Shutdown() override;
virtual void Render() override;
private:
HydraID m_per_frame_ubo = INVALID_HYDRA_ID;
HydraID m_texture_buffer = INVALID_HYDRA_ID;
HydraID m_material_buffer = INVALID_HYDRA_ID;
void _UpdateUBO();
void _EnableVertexAttributes();
};
#endif /* HYDRAFORWARDPIPELINE */