Files
HydraV3/HydraEngine/source/actor/PlanetActor/HydraPlanetQuadActor.h
T
2026-09-04 15:26:37 +01:00

41 lines
1.0 KiB
C++

#ifndef HYDRAPLANETQUADACTOR
#define HYDRAPLANETQUADACTOR
#include "../HydraActor.h"
#include <GLMIncludes.h>
class CLASS_DEFINE HydraPlanetQuadActor : public HydraActor
{
public:
virtual void InitialiseComponents();
virtual void DeferredInitialiseComponents();
virtual void Destroy(){}
void InitialiseQuad(float planet_diameter, float quad_dimension, uint32_t divisions, glm::vec3 origin);
private:
double m_scale = 1.0;
double m_widthscale = 1000.0f;
HydraID m_material_component = INVALID_HYDRA_ID;
HydraID m_position_component = INVALID_HYDRA_ID;
HydraID m_mesh_component = INVALID_HYDRA_ID;
uint32_t m_divisions = 100;
float m_quad_dimension = 0;
float m_planet_diameter = 0;
glm::vec3 m_origin {};
protected:
void _CreatePosition();
void _CreateMesh();
void _CreateMaterial();
void _CreatePhysics();
void _CreateRenderableComponent();
};
#endif /* HYDRAPLANETQUADACTOR */